/* ============================================================
*
* This file is a part of digiKam project
* https://www.digikam.org
*
* Date : 2023-05-15
* Description : geolocation engine based on Marble.
* (c) 2007-2022 Marble Team
* https://invent.kde.org/education/marble/-/raw/master/data/credits_authors.html
*
* SPDX-FileCopyrightText: 2023-2026 by Gilles Caulier <caulier dot gilles at gmail dot com>
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* ============================================================ */
#include "GroundLayer.h"
// Local includes
#include "GeoPainter.h"
#include "ViewportParams.h"
#include "RenderState.h"
namespace Marble
{
GroundLayer::GroundLayer()
: m_color(QColor(153, 179, 204))
{
}
GroundLayer::~GroundLayer()
{
}
QStringList GroundLayer::renderPosition() const
{
return QStringList(QStringLiteral("SURFACE"));
}
bool GroundLayer::render(GeoPainter* painter,
ViewportParams* viewParams,
const QString& renderPos,
GeoSceneLayer* layer)
{
Q_UNUSED(renderPos)
Q_UNUSED(layer)
QBrush backgroundBrush(m_color);
QPen backgroundPen(Qt::NoPen);
painter->setBrush(backgroundBrush);
painter->setPen(backgroundPen);
painter->drawPath(viewParams->mapShape());
return true;
}
qreal GroundLayer::zValue() const
{
return -50.0;
}
void GroundLayer::setColor(const QColor& color)<--- Shadow argument
{
m_color = color;
}
QColor GroundLayer::color() const
{
return m_color;
}
RenderState GroundLayer::renderState() const
{
return RenderState(QStringLiteral("Ground"));
}
} // namespace Marble