/* ============================================================
*
* This file is a part of digiKam project
* https://www.digikam.org
*
* Date : 2023-05-15
* Description : geolocation engine based on Marble.
* (c) 2007-2022 Marble Team
* https://invent.kde.org/education/marble/-/raw/master/data/credits_authors.html
*
* SPDX-FileCopyrightText: 2023-2026 by Gilles Caulier <caulier dot gilles at gmail dot com>
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* ============================================================ */
#include "GeoSceneZoom.h"
// Local includes
#include "GeoSceneTypes.h"
namespace Marble
{
GeoSceneZoom::GeoSceneZoom()
: GeoNode(),
// Arbitrary defaults, as used in Marble
m_minimum(900),
m_maximum(2500),
m_discrete(false)
{
}
int GeoSceneZoom::minimum() const
{
return m_minimum;
}
void GeoSceneZoom::setMinimum(int minimum)<--- Shadow argument
{
m_minimum = minimum;
}
int GeoSceneZoom::maximum() const
{
return m_maximum;
}
void GeoSceneZoom::setMaximum(int maximum)<--- Shadow argument
{
m_maximum = maximum;
}
bool GeoSceneZoom::discrete() const
{
return m_discrete;
}
void GeoSceneZoom::setDiscrete(bool discrete)<--- Shadow argument
{
m_discrete = discrete;
}
const char* GeoSceneZoom::nodeType() const
{
return GeoSceneTypes::GeoSceneZoomType;
}
} // namespace Marble