/* Copyright (c) 2006-2020. The SimGrid Team. All rights reserved.          */

/* This program is free software; you can redistribute it and/or modify it
 * under the terms of the license (GNU LGPL) which comes with this package. */

#include <string>
#include <vector>

#include "simgrid/plugins/file_system.h"
#include "simgrid/s4u.hpp"

XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_test, "a sample log category");

class MyHost {
public:
  void show_info(std::vector<simgrid::s4u::Disk*> const& disks)
  {
    XBT_INFO("Storage info on %s:", simgrid::s4u::Host::current()->get_cname());

    for (auto const& d : disks) {
      // Retrieve disk's information
      XBT_INFO("    %s (%s) Used: %llu; Free: %llu; Total: %llu.", d->get_cname(), sg_disk_get_mount_point(d),
               sg_disk_get_size_used(d), sg_disk_get_size_free(d), sg_disk_get_size(d));
    }
  }

  void operator()()
  {
    std::vector<simgrid::s4u::Disk*> const& disks = simgrid::s4u::Host::current()->get_disks();

    show_info(disks);

    // Open an non-existing file to create it
    std::string filename     = "/scratch/tmp/data.txt";
    simgrid::s4u::File* file = new simgrid::s4u::File(filename, nullptr);

    sg_size_t write = file->write(200000); // Write 200,000 bytes
    XBT_INFO("Create a %llu bytes file named '%s' on /scratch", write, filename.c_str());

    // check that sizes have changed
    show_info(disks);

    // Now retrieve the size of created file and read it completely
    const sg_size_t file_size = file->size();
    file->seek(0);
    const sg_size_t read = file->read(file_size);
    XBT_INFO("Read %llu bytes on %s", read, filename.c_str());

    // Now write 100,000 bytes in tmp/data.txt
    write = file->write(100000); // Write 100,000 bytes
    XBT_INFO("Write %llu bytes on %s", write, filename.c_str());

    // Now rename file from ./tmp/data.txt to ./tmp/simgrid.readme
    std::string newpath = "/scratch/tmp/simgrid.readme";
    XBT_INFO("Move '%s' to '%s'", file->get_path(), newpath.c_str());
    file->move(newpath);

    // Test attaching some user data to the file
    file->set_data(new std::string("777"));
    const std::string* file_data = static_cast<std::string*>(file->get_data());
    XBT_INFO("User data attached to the file: %s", file_data->c_str());
    delete file_data;

    // Close the file
    delete file;

    show_info(disks);

    // Reopen the file and then unlink it
    file = new simgrid::s4u::File("/scratch/tmp/simgrid.readme", nullptr);
    XBT_INFO("Unlink file: '%s'", file->get_path());
    file->unlink();
    delete file; // Unlinking the file on "disk" does not free the object

    show_info(disks);
  }
};

int main(int argc, char** argv)
{
  simgrid::s4u::Engine e(&argc, argv);
  sg_storage_file_system_init();
  e.load_platform(argv[1]);
  simgrid::s4u::Actor::create("host", simgrid::s4u::Host::by_name("bob"), MyHost());
  e.run();

  return 0;
}
